About us

Discover new gaming worlds
and explore the unknown
with VG Entertainment.

Our mission is to create games that expand the limits of human experience and raise thought-provoking questions about science, ecology, the relationships between humans and nature, modern civilization, cruelty, and spirituality.

Our studio started its way in game dev on March 1, 2012, but our team has a longer history dating back to the roots of the Ukrainian game dev industry.

About us
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Now, we are more than just colleagues – we are a group of good friends. Since we develop games that raise important questions about various topics, we strive to make a positive impact on the world and leave a lasting legacy in history.

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Why join us
Why join us
Why join us
Why join us
Why join us
Why join us
01
Grow and learn from development leads with 17-year experience in the industry
02
Work with cutting-edge technologies such as Unreal Engine 5
03
Join an ambitious AAA project and be part of the creative process
04
Fulfill yourself at the workplace and be sure that you will be heard
05
Be part of social responsibility projects and stand with Ukraine
06
Be confident in the future, as our company is stable and reputable
Our team
Ruslan Didenko - Head of Studio
Ruslan Didenko
Head of Studio

I’ve been creating games since the early 2000s. I joined game dev as a programmer but quickly switched to game design and production roles. So, I take care of the creative and production sides at VG Entertainment.

In an industry like ours, the people you are working with mean everything. Studio organization where every team member has a possibility to directly contact everyone, including top management, is the only way to stay creative and innovative.

Oleg Yavorsky - Business Development Director
Oleg Yavorsky
Business Development Director

My career in the industry began over 20 years ago at GSC, where I performed various roles from Translator and Community Manager to Head of Marketing and PR. When we started the studio, I moved to the role of Business Development Director and COO. It's for sure been an exciting journey so far and I keep enjoying every moment of our mutual voyage with the VG team!

Games have been my passion since childhood, especially strategies, shooters and action RPGs. My other passion is playing music, which I do as a hobby with my metal band Firelake.

Roman Malinkin - Lead Tech Artist
Roman Malinkin
Lead Tech Artist

I’ve been working in the video games industry for the past 10+ years. I'm keen on game production and I'm glad to lead a team of professional tech artists, as game dev is my main hobby and passion.

My goal is to seek challenges on interesting projects, use high-end technology, work along with talented people, and focus on the best results possible.

Oleksandr Plichko - Lead Programmer
Oleksandr Plichko
Lead Programmer

With over 15 years in the game development industry, I'm excited to lead my team in creating a new gaming world. At VG, we bring concepts to life and make them playable. Now, in particular, we are switching from Unreal Engine 4 to Unreal Engine 5 in our new project.

In my free time, I love learning new things, especially in technology — there's always something new to discover.

Andrii Kolomiiets - CTO
Andrii Kolomiiets
CTO

I'm a game developer with nearly two decades of coding background. My key expertise is C++, and I am always eager to learn new programming languages. I enjoy discovering new technologies when I have time, and sharing my knowledge with colleagues whenever they need it.

Outside of work, I prefer engaging in active leisure, particularly motorboating, off-roading, tourism, and fishing.

Now the team is actively developing an AAA FPS which we are going to announce soon.
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